BRUTALITIES BY CHARACTER | |||
Alien | Bo' Ria Cho | Cassie Cage | D'vorah |
Ermac | Erron Black | Ferra / Torr | Jacqui Briggs |
Jason | Jax | Johnny Cage | Kano |
Kenshi | Kitana | Kotal Khan | Kung Jin |
Kung Lao | Liu Kang | Leatherface | Mileena |
Predator | Quan Chi | Raiden | Reptile |
Scorpion | Sonya Blade | Sub-Zero | Shinnok |
Takeda | Tanya | Tremor | Triborg |
Command | Shorthand | Xbox One | PS4 |
---|---|---|---|
Front Punch | 1 | X | Square |
Back Punch | 2 | Y | Triangle |
Front Kick | 3 | A | X |
Back Kick | 4 | B | Circle |
Environmental Interaction | Env | RB | R1 |
Throw | Th | LB | L1 |
X-Ray Attack | XR | LT+RT | L2+R2 |
Block | BL | RT | R2 |
Brutality | Kombo | Conditions |
Slash and Burn | Dn, Bk, 3+BL | - All variations - Final hit must come from Tail Grab (Dn,Bk, 3+BL) |
Little Head | Throw | - All variations. - Must hold FWD during Final Hit. - Final Hit must come from throw. |
Acid Burn | (Air) Dn, Bk, 2 | - Acidic Variation - Final Hit must come from Air Exo Sting or Air Exo Splash. |
Alien Baby | Dn, Bk, 1 | - Konjurer variation. - Must connect 1 Facehugger attack during first round. - Final Hit must be from Ovomorph or Facehugger. |
The Slicer | Dn, Bk, 1 | - Tarkatan variation. - Final Hit must come from Chop Chop or Chop Chop Shop. |
Brutality | Kombo | Conditions |
Fat Iron | Throw | - All variations. - Must hold DN during Final Hit. - Final hit must come from throw. |
Tubs of Fun | Bk, Fwd, 2 | - All variations. - Must perform 3 Belly Bashes or Flying Kicks during match. - Final hit must come from a Belly Bash or Flying Kick. |
Hot Foot | Dn, Fwd, 1+BL | - Dragon Breath Variation - Final hit must come from Ground Blaze. |
Blowing Chunks | Dn, Fwd, 2+BL | - Drunken Master variation. - Must be Lvl 3 Drunk. - Final hit must come from Puke Spray attack. |
Head on a Stick | Bk+3, Throw | - Bartitsu variation. - Final Hit must come from Razzle Dazzle Kombo. |
Brutality | Kombo | Conditions | Krypt Location |
Between the Eyes | Bk,Fwd,1 | - All variations - Jump Distance - Must have 50%+ health remainging - Last hit must be Single Shot | Starting |
Hat's Off | DF,1 | - All variations - Must not lose a round. - Last hit must come from Kick Abuse. - Hold U before 3rd hit of Kick Abuse | Nether Realm 1, 1 |
Pop Goes | Bk,Dn, 4 | - Hollywood variation - Must land 4 Nut Krackers during the match. - Final hit must be Nut Kracker. | SK's Tomb -3 , 27 |
Beat Down | Bk, Fwd,4 | - Brawler variation - Final hit must come during a 3-hit Kombo ending in Takedown. | Dead Woods -5 , 7 |
Half Day | Dn,Dn,1+BL | - Spec Ops variation - Must perform 5 American Ways during the match. - Jump Distance - Last hit must be from Target Paint | Spider Tunnels 3 , 12 |
Brutality | Kombo | Conditions | Krypt Location |
Migrane | Dn, A,4 | - All variations - D'vorah must have 50% + health left - Final hit must be Ovipositor Charge. - Must hold F during final hit. | Starting |
Fly Swatter | Dn+Th,4 (midair) | - All variations - Perform 4-hit Kombo that ends w/ backwards air throw. - Final Hit must be backwards air throw. | Spider Tunnels 4 , 39 |
Incubate | Th or 1+4 | - Brood Mother variation - Must land 3 Krawler attacks ( DF4 ) - Final hit must be aTh. | Dead Woods -22 , 7 |
Bug Zapper | Dn,Bk,1+BL | - Swarm Queen style - Must stunn opponent with Bug Bomb. - Full Screen distance - Final hit must be from Infestation | SK's Tomb 4 , 3 |
Acid Burn | Dn, Fwd, '1+BL' | - Venomous variation - Must land all nine hits of Bug Spray. - Final hit must come from Bug Spray. | SK's Tomb 4 , 10(E) |
Brutality | Kombo | Conditions | Krypt Location |
Nether Force | Dn, Bk, 4+BL (midair) | - All variations - Must perform 10 special attacks during the match. - Final hit must come from Air Force Port. | Starting |
We Win | Dn, Bk, 1+BL | - All variations - Must perfor 5-hit Kombo ending in Force Lift. - Final hit must be from Force Lift. | Spider Tunnels -7 , 29 @ 9:00 |
Gluttony | Dn, Bk, 1+BL | - Mystic variation - Must have less than 40% health left. - Final hit must be from Tele-Hold | SK's Tomb 1 , 14(N) |
Soul Eater | Bk,Fwd,1 | - Master of Souls style - Must land 10-hit Kombo during match. - Needs 3 active souls and perform Soul Ball - Final hit must be from Soul Release | Dead Woods -1 , 6 |
Controlled Chaos | Bk,Fwd,2 | - Spectral variation - Must be in-flight with Soul Accession (D,D,U) - Final hit must be from Soul Charge. | Dead Woods -21 , 1 |
Brutality | Kombo | Conditions | Krypt Location |
Tunnel Vision | Th or 1+4 | - All variations - Final hit must be from a throw. - Must hold F during the final hit. | Starting |
Serentity | Dn, Bk, F, 2 | - All variations - Must hit punch key 15 times during final hit. - Final hit must be Sand Trap / Quick SandTrap | Spider Tunnels 13 , 30 @ 9:00 |
Quick Draw | Dk, Bk, 1, 4 | - Gunslinger variation - Must perform 10 backwards dashes during the match. - Sweep distance - Final hit must be Spin Shot (from Stand Off) | -21 , 9 |
Sword in the Stone | Dn,Fwd,2 | - Outlaw variation - Must press U,D,U during final hit. - Final hit must be from Tarkatan Infection. | SK's Tomb 2 , -3 |
Swing Low | Dn,Bk, 2 | - Marksman variation - Must have 2 full bars of Super during final hit. - Final hit must be from Swing Shot. | SK's Tomb 7 , 9 |
Brutality | Kombo | Conditions | Krypt Location |
Trample | Bk,Fwd,4 | - All variations. - Must run 3 times during match. - Final hit must come from Tuck 'n' Charge. - First hit of Charge must miss. - Must hold Fwd, during final hit. | Starting |
Play Thing | Fwd,2 | - All variations. - Must perform 2-hit Kombo with Kaber Toss as the final hit. - Final hit must be Kaber Toss. | Spider Tunnels 18 , 2 |
Stabby Stab | Dn, A, F, 1+Bl | - Ruthless variation. - Must be buffed from Pain+Gain (Dn,D,1) - Final hit must be from Grab 'n' Stab. | SK's Tomb 8 , 17 |
Twisted | Dn, A, F, 1+Bl | - Vicious variation. - Must use 3 Stage Interactions. - Final hit must come from Deep Stab. - Must press any attack button 5x during final hit. | Dead Woods -5 , 9 |
Steam Roller | Bk, F, 2+Bl' | - Lackey variation. - Must connect 3 Boulder Rolls(Bk,F,2) during match. - Final hill must come from 2x Boulder Roll. | SK's Tomb 5 , 3(E) |
Step On Down | Bk, 4, 2+4 | - Lackey variation - Must have less than 35% health left. - Final hit must be from Step Aside Kombo. | Gamble Koins 2,100+ |
Brutality | Kombo | Conditions | Krypt Location |
Mind Blown | Bk, F, 2+Bl | - All variations. - Must press Fwd,'Fwd,'Fwd, during final hit. - Final hit must be from Bionic Blast. | Starting |
Gun Show | Bk, F, 4+Bl | - All variations. - Must hold 4 during final hit. - Final hit must be Gauntlet Flurry. | Spider Tunnels 21 , 33 |
Shrapnel | Dn,Bk,2 | - Shotgun variation. - Must use 3 Stage Interactions during the match. - Final hit must be from Low Blow or Low Blast. | Dead Woods -18 , 8 |
Heavy Artillery | Dn, F, 2+Bl | - Full Auto variation. - Must land 3 Up-Rockets during the match. - Final hit must be from Hand Cannon. | SK's Tomb 5 , 1 (Hidden Area) |
Aftershock | Dn, D, 4+Bl (midair) | - High Tech variation. - Gauntlet Spark or Gauntlet Ignite must be active. - Final hit must be Air Ground Smash or Air Ground Tremor. | SK's Tomb -3 , 25 @7:00 (chest) |
Brutality | Kombo | Conditions |
Blunt Trauma | Bk, Fwd, 3+BL | - All variations. - Final hit must come from Shoulder Charge or Temple Slam. |
Go to Hell | X-Ray | - All variations. - Must walk towards opponent a few steps before final hit. - Final hit must come from X-Ray. |
Blood Bath | Dn, Fwd, 1+BL | - Slasher Variation - Must hold UP during final hit. - Final hit must come from Bloodlust attack. |
Head Spin | Dn, Bk, Fwd, 2+BL | - Relentless variation. - Must have Pursuit active during final hit. - Final hit must come from Crippler attack. |
Spinal Tap | Dn, Bk, Fwd, 1 | - Unstoppable variation. - Must have been resurrected during final round. - Final Hit must come from Back Breaker attack. |
Brutality | Kombo | Conditions | Krypt Location |
Sledge Hammer | Bk, F, 4+D | - All variations. - Opponent must be ducking during last hit - Final hit must be from D-ward Dash Punch or D-ward Dash Fist. | Starting |
Gotcha Down | Dn, A, 1 | - All variations. - Final hit must be Gotcha Grab. - Must hold Fwd, during Gotcha Grab. | SK's Tomb |
Rocket Roll | Dn, A, 2+U+B | - Heavy Weapon style. - Opponent must be in the air. - Final hit must be from Law Blast. | Spider Tunnels 2 , 17 |
Ground Breaking | Dn, D, 4+Bl | - Pumped Up variation. - Must connect 3x Ground Pounds during match. - Must hold 4 during Ground Shake - Final hit must be Ground Shake. | Spider Tunnels -5 , 27 |
Ragdoll | Dn, A, F, 1+Bl | - Wrestler variation. - Must perform entire . (Dn,A,F,1+B, 2,4,4, 1+2 +4+4) | Nether Realm -1 , 4 |
Brutality | Kombo | Conditions | Krypt Location |
Eye Popping | Bk, D, 4 | - All variations - Must connect 4x Nut Punches during match. - Final hit must be from a Nut Punch or Nut Kracker. | Starting |
Blood Spurt | 2, 1, 4 | - All variations. - Player / Opponent must be facing camera. - Final hit must be from Take Two Kombo. | Dead Woods 1 , 9 |
Wow Out | Bk, 1, 2, 1 | - Fisticuffs variation. - Opponent must be blocking in final hit. - Final hit must be from Speed Bag Kombo. | Dead Woods -21 , 12 |
Fall Guy | Bk, F, 4 | - Stunt Double variation. - Must have Mimic active at final hit. - Must hold Fwd, during the final hit. - Final hit must be from Shadow Kick. | SK's Tomb -4 , 10(E) |
Bring it On | Dn, A, 4 | - A-List variation. - Must have less than 5% health and have Red Shadow active. - Rising Kick must be charged. - Final hit must be from Rising Kick. | Spider Tunnels 0 , 27 |
Brutality | Kombo | Conditions | Krypt Location |
Ballin' | Fwd, Bk, 3, BL | - All variations - Opponent must be blocking and die from chip damage. - Final hit must come from Air Ball attack. | Starting |
Terminate | Th or 1+3 | - All variations - Must land 3 throws during the match. - Hold Up during final throw attack. - Last hit must be a Throw. | Spider Tunnels 5 , 2 |
Just the Tip | Dn, Bk, 1+BL | - Cutthroat variation - Must go 5 seconds without taking damage in the final round. - Final hit must be from Body Slice. | SK's Tomb -1 , 6 (W) |
Glaring Light | Dn, Bk, 3+BL | - Cybernetic variation - Must perform 5-hit kombo ending in a Power Laser (enh.) - Final hit must be Power Laser (enh.) | SK's Tomb 5 , -3 (hidden area) |
Wham Bam | Dn, Fwd, Bk, 4 | - Commando variation. - Must press Dn 3x during final hit. - Final hit must be from Power Slam or Power Bomb. | Nether Realm 1 , 4 |
Pop Off | Dn, Fwd, 1 | - Commando'variation - Must press1'2 15x during the final hit. - Final hit must be from a Choke attack. | Dead Woods Gamble Koins (2100) |
Brutality | Kombo | Conditions | Krypt Location |
Used Up | Th or 1+3 | - All variations - Must win first round with a throw attack. - Final hit must be from Throw attack. | Starting |
Brutal Kick | 2, 2, 4 | - All variations. - Must go 5 seconds w/o taking hits in final round. - Final hit must be from Concentration Kombo. | SK's Tomb 0 , 3 (W) (Hidden Area) |
Leg Up | Bk, Fwd, 3 | - Balanced variation. - Must get First Hit - Final hit must be from Tele-Flurry | Dead Woods -5 , 10 |
Demon Slice | Dn, Bk, 1 | - Possessed variation - Must hold Up during final hit. - Final hit must be from Sickle Lift or Sickle Strike | Spider Tunnels 5 , 42 |
Instant Karma | Bk, Fwd, 2+BL | - Kenjustsu variation. - Must land 5 Tele-Pushes during the match. - Jump distance. - Final hit must be from Tele-Push or Tele-Blast. | SK's Tomb -4 , 19 |
Brutality | Kombo | Conditions | Krypt Location |
Off the Top | Bk, Fwd, 3 | - All variations. - Must hold Fwd on the final hit. - Final hit must be from Throat Slice / Slash | Starting |
Biggest Fan | Dn, Bk, 2+BL | - All variations. - Must connect 3 Rising Fans during match. - Final hit must be from Rising Blades | Dead Woods -18 , 12 |
Back That Up | Dn, Bk, 3 (midair) | - Royal Storm variation. - Must perform 1 reflected move during the match with Bounce Back. - Final hit must be from Air Square Boost / Wave | Dead Woods (chest) -19 , 20 @ 8:00 |
Lost Girl | Dn, Bk, 3 | - Assassin variation. - Sharpen must be active - Final hit must be from Assassin Strike / Impale. | Dead Woods 1 , 7 |
All is On | Dn, Fwd, 1 | - Mournful variation. - Final hit must be from Glaive throw. - Must guide Glaive to opponent's head (hold Up after Glaive throw). | Spider Tunnels -6 , 13 |
Brutality | Kombo | Conditions | Krypt Location |
Kotally Awesome | Dn, Fwd, 4 | - All variations. - Sweep distance. - Final hit must be from Sun Beam or God Ray. | Starting |
Stick Around | Dn, Fwd, 3 | - All variations. - Must hit opponent w/ 5 Sunstones during match. - Full screen distance - Final hit must be from Sunstone | SK's Tomb 3 , 1 (Hidden Area) |
Offering | Fwd, Bk, Dn, 4 | - All variations. - Sacrifice with Blood Offering to end the round - Final hit must come from Blood Offering. | |
Totem This | Dn, 2 | - Blood God variation. - Must summon each Totem at least once. - Crystal Totem must be active in final hit. - 30 seconds or less left. - Final hit must be from 2-fisted uppercut. | |
Sawed Off | Dn, Fwd, 2 | - War God variation. - Final hit must come from 3-hit Kombo ending in Saw Blade. | Spider Tunnels -8 , 13 |
Dry Rub | Dn, Bk, 2+BL | - Sun God variation. - Must have lvl 3 Sun/Moon God Choke. - Final hit must be from Sun/Moon God Choke. | Dead Woods -7 , 8 |
Brutality | Kombo | Conditions | Krypt Location |
A Little Heart | Dn, Fwd, 2 | - All variations. - Must go 7 seconds w/o taking hits in final round. - Jump distance. - Final hit must be from a Straight Arrow. | |
Round About | Dn, Bk, 4+R2 | - All variations. - Must perform 3 Cartwheel Drops during the match - Final hit must be from Cartwheel Smash. | Spider Tunnels 14 , 26 |
Where'd You Go? | Th or 1+3 | - All variations. - Must perform three Stage interactions. - Final hit must be from a Throw attack. | |
Bullseye | Dn, Bk, 2 (midair) | - Ancestral variation. - Must use every quiver type at least once. - Sweep distance. - Final hit muse be from Air-Down Arrow - Final hit must strike opponent in the head. | SK's Tomb 11 , 15 Use Ermac's Pendant |
Burnt Out | Dn, Bk, 1 | - Bojustu variation. - Opponent must be in the air during final hit. - Final hit must be from Bo Flame attack. | SK's Tomb 4 , -3 Use Raiden's Staff |
Decapitator | Bk, Fwd, 1 | - Shaolin variation - Guide Chakram to opponents head (hold Up after chakram throw) - Guide Chakram to opponent's shins (hold Dn after chakram throw) - Final hit must be from Chakram Throw. | Dead Woods -22 , 10 |
Brutality | Kombo | Conditions | Krypt Location |
Open Wide | Th or 1+3 | - All variations - Must press 1 or 2 15x during final throw. - Last hit must come from a Throw attack. | Starting |
Klassic Toss | Bk, Fwd, 2 | - All variations. - Jump distance. - Guide hat to opponent's waist / neck (hold Up after throwing hat - Final hit must come from Hat Toss attack | Dead Woods 0 , 16 |
Spin Cycle | Dn, Bk, 1+BL | - Tempest variation. - Must be less than 40s remaining in round. - Final hit must come from Cyclone. | SK's Tomb 1 , 3 using Raiden's Staff |
Grind Away | Dn, Fwd, 2+BL | - Buzz Saw variation. - Jump distance - Final hit must come from Upward Buzz Saw | Dead Woods |
Z Hat | Dn, Dn, 2 | - Hat Trick variation. - Must set a Hat Trap - Final hit must come from a Hat / Heavy Call Back. | Spider Tunnels 4 , 41 |
Brutality | Kombo | Conditions | Krypt Location |
Hot Head | Bk, Fwd, 1 (midair) | - All variations - Must use 3 Stage Interactions during the match. - Final hit must be from Air Fireball. - Final hit must strike opponent in the head. | Starting |
Dragon's Den | Dn, Bk, 2+BL | - All variations. - Must connect 3 Dragon's Roar attacks during the match. - Final hit must be from Dragon's Wrath. | SK's Tomb -1 , 12 |
Kounter Top | Dn, Bk, 3+BL | - Flame Fist variation. - Must hold Dn on the final hit. - Final hit must be from Enh. Dragon Parry. | Spider Tunnels 4 , 25 |
Tread Lightly | Fwd, Bk, Fwd, 4+BL | - Dragon's Fire variation - Must get first hit - Final hit must be from Enh. Bicycle Kick or Enh. Bicycle Flurry | SK's Tomb 2 , 0 use Raiden's Staff |
Hot Mess | Bk, Fwd, 1+BL | - Dualist variation - Must perform 10 Solar Flare attacks during the match. - Final hit must be from Solar Blast. | Dead Woods -19 , 9 |
Brutality | Kombo | Conditions |
Country-Fried | Throw | - All variations. - Must hold FWD during Final Hit. - Final hit must come from throw. |
Butcher Block | XRay | - All variations. - Must hold DN during final hit. - Final hit must come from XRay. |
Half Slab | Dn, Bk, 3, 2 | - Killer Variation - Final hit must come from Running Frenzy in the Berserker Stance. |
The Tenderizer | Dn, Bk, Fwd, 1 | - Butcher variation. - Final hit must come from Skull Smash attack. |
Trimming the Fat | Bk, Fwd, 2 | - Pretty Lady variation. - Must be at jumping distance. - Final Hit must come from Saw Toss attack. |
Brutality | Kombo | Conditions | Krypt Location |
High Roller | Bk, Dn, 4 | - All variations. - Must connect 5 Ball Roll attacks during the match. - Final hit must be from Ball Roll attack - Must hold Dn during the final hit. | Starting |
Tele-Splat | Dn, Dn, 3 | - All variations. - Must hold Up during the final hit. - Final hit must be from Tele-Kick or Tele-Drop | Spider Tunnels -5 , 14 |
Impaler | Bk, 2, 1, 2+4 | - Piercing variation. - Must press 1+2 5 times during the final hit. - Final hit must be from Sadistic Ways Kombo | SK's Tomb -1 , 6 (W) |
Fun Ride | Bk, 2, 2, 1+BL | - Etheral variation - Must perform 10 Fade Aways moves during the match. | SK's Tomb 2 , 3 use Staff |
Early Lunch | Bk, 1, 2, 1+3, Up, Up, 3 | - Ravenous variation - Must hold 2 during final hit kombo. - Final hit must be from Quick Taste kombo. | Dead Woods -2 , 10 |
Brutality | Kombo | Conditions |
Anytime | X-Ray | - All variations. - Final hit must come from X-Ray. |
Time to Bleed | Throw | - All variations. - Must hold UP during final hit. - Final hit must come from throw. |
Final Kountdown | Dn, Bk, 4 | - Warrior Variation - Final hit must come from Self-Detonate or Self-Destruct. |
Skinned Alive | Dn, Bk, 4 | - Hunter variation. - Final hit must come from Snag or Trap. |
If it Bleeds | Bk, Fwd, 3 | - Hish-Qu-Ten variation. - Final Hit must come from Plasma Shot attack. |
Brutality | Kombo | Conditions | Krypt Location |
Kurb Stomp | Dn, Bk, 4+BL | - All variations. - Must pres Dn, Dn, Dn before last head slam. - Final hit must be from Sky Crush. | Starting |
Skull Transplant | Dn, Bk, 2 | - All variations. - Jump distance. - Must hold 2 during the final hit. - Final hit must be from Skull attack. | Spider Tunnels 6 , 21 |
Touch of Death | Dn, Bk, 1 | - Sorcerer variation. - Opponent must be in final Hex Spell circle. - Opponent must be blocking during final hit. - Final hit must come from Ground Burst. | SK's Tomb 1 , 12 |
Blood Shower | Th or 1+3 | - Warlock variation. - Must win 1st round with a Throw attack. - Final hit must come from Throw attack. - Hold Dnduring the final Throw attack. | Dead Woods -22 , 12 |
Puggles' Wrath | Dn, Fwd, 3 | - Summoner variation. - Jump distance - Opponent must have at least 10% health left. - Press 3 more than 4 times during final hit. - Final hit must come from a Demon Grab. | SK's Tomb 4 , 10 (W) |
Brutality | Kombo | Conditions | Krypt Location |
Super Shocker | Dn, Fwd, 2 | - All variations. - Final hit must come from Electrocute. - Must press 2 three final hit. | Starting |
Dark Force | Bk, 1, 1, 1+3 | - All variations. - Must pres Fwd/Bk/Fwd during electric shocks of Power Discharge. - Final hit must be from Power Discharge. | Dead Woods -19 , 3 |
Overload | Bk, 1, 1, 2, 2 | - Thunder God variation - Perform kombo that does 30%+ damage - Final hit must be from Lightning Strike kombo | SK's Tomb 4 , 19 |
Inside You | Bk, Fwd, 3+BL, BL | - Displacer variation. - Must perform 10 Teleports during match - Final hit must be from enhanced Electric or 'Thunder Fly | Dead Woods -8 , 9 |
Power Outage | Dn, Fwd, 4 | - Master of Storms vari. - Must land a 10-hit kombo during match. - Final hit must be from Static or Full Trap. | Spider Tunnels 6 , 2 |
Brutality | Kombo | Conditions | Krypt Location |
Acid Wash | Dn, Fwd, 1 | - All variations. - Must do 30%+ damage with Acid Spit. - Final hit must come from Acid Spit attack. | Starting |
Heart Attack | Bk, 1 | - All variations. - Must connect 5 Tongue Slaps during the match. - Final hit must be from Tongue Slap attack. | SK's Tomb 0 , 1 |
Puke | Fwd, 2, 1+3 | - Deceptive variation. - Land 3 Acid Puddles during the match. - Final hit must be from Slithering Slam kombo | Nether Realm -1 , 1 |
Knee Kapper | Bk, Fwd, 4+BL | - Nimble variation. - Must have Basilisk or Basilisk Runner active - Final hit must come from Slippery Slide. | SK's Tomb -8 , 17 |
Bo Dash | Bk, Fwd, 2+BL | - Noxious variation. - Must have Poison Gas active in final hit. - Final hit must be from Reptillian Smash. | Dead Woods -1 , 9 |
Brutality | Kombo | Conditions | Krypt Location |
Get Over Here | Bk, Fwd, 1+BL, BL | - All variations. - Must have 50%+ health - Final hit must be from enh. Double Spear | Starting |
Shirai Ryu Fire | Dn, Bk, 3+BL (midair) | - All variations. - Final hit must be from Air Flameport attack. | Spider Tunnels -7 , 26 |
Just a Scratch | Fwd, 2 | - Ninjutsu' variations. - Must connect 3 'Downfalls' in match. - Final hit must be from Doom Blade attack. | Dead Woods -6 , 20 |
Nether Hole | Dn, Bk, 1 | - Hellfire variation. - Must have Aura active. - Full screen distance. - Final hit must be from Fire or Hell Ball. | SK's Tomb -5 , 11 |
Little Devil | Dn, Bk, 4 | - Inferno variation. - Must connect Minion Charge, 'MinionDash andMinionGrab. -Final hit must be from Minion Grab'Hold. | Dead Woods -19 , 8 |
Brutality | Kombo | Conditions | Krypt Location |
Gory Hole | Bk, Fwd, 1 | - All variations. - Must hold 1 during final hit. - Final hit must be from Amulet Strike attack. | Starting |
Skull Bash | Th or 1+3 | - All variations. - Must win first round with a Throw attack. - Final hit must be from a Throw attack. | Nether Realm 1 , 1 |
Face Off | Dn, Bk, 1 | - Imposter variation. - Jump distance. - Must lose one round. - Final hit must come from Mimicry. | Dead Woods -6 , 21 |
Have a Nice Day | Fwd, 2, 2, 1+3 | - Bone Shaper variation. - Must have 1 bar of Super meter at the end of the match. - Final hit must be from Diety Kombo. | Dead Woods -8 , 7 |
Hands Down | Dn, Bk, 1 | - Necromancer variation - Sweep distance - Must hold Dn on final hit - Final hit must be from Judgement Fist. | Spider Tunnels 7 , 32 |
Brutality | Kombo | Conditions | Krypt Location |
Thigh Master | Bk, Fwd, 4 | - All variations. - Must have less than 50% health remaining. - Must perform 5-hit kombo ending in a Leg Grab / Slam. - Final hit must be from Leg Grab / Leg Slam. | Starting |
Boot to Head | Fwd, 3 | - All variations. - Must have 50%+ health - Final hit must be from a Wrap Around attack. | Dead Woods -7 , 20 |
Garro-That | Dn, Bk, 1+BL | - Covert Ops variation. - Must connect 10-hit kombo during match. - Final hit must be from Garrote Punish attack. | Dead Woods -18 , 11 |
Time Bomb | 1, 1, 2 | - Demolitions variation. - Must land first hit. - Final hit must be from Boomer Kombo. | SK's Tomb -7 , 27 |
Kamikaze | Dn, Dn, 1+BL | - Special Forces style. - Opponent must be blocking on final hit. - Final hit must be from Drone Kamikaze. | Spider Tunnels 7 , 21 |
Brutality | Kombo | Conditions | Krypt Location |
Snow Ball | Dn, Fwd, 2+BL | - All variations. - Must be 40+ seconds remaining in round. - Full screen distance. - Opponent must be frozen and final hit must come from an Ice Blast | Starting |
Frozen Dinner | Dn, 2 | - All variations. - Opponent must be frozen during final hit. - Final hit must be from Rising Fist or Up-Sword | Spider Tunnels 4 , 4 |
Pick Your Brain | Fwd, 4, 2, 1+3 | - Cryomancer variation. - Must perform 6-hit kombo ending in Cold Blooded. - Final hit must be from Cold-Blooded Kombo. | SK's Tomb 1 , 6 (S) |
Ice Cubed | Bk, Fwd, 4+BL | - Unbreakable variation. - Frozen Aura must be on. Final hit must be from Icy Slide attack. | SK's Tomb 3 , -3 (hidden) |
Splitting Image | Dn, Bk, 1 | - Grandmaster variation. - Final hit must be from an exploding Ice Clone or Ice Statue. | Dead Woods -16 , 20 |
Brutality | Kombo | Conditions | Krypt Location |
Armless | Th or 1+3 | - All variations. - Must press 1 or 3 four times in final hit. - Final hit must be from a Throw attack. | Starting |
Kool Whip | 2, 1, 2 | - All variations. Final hit must be from Quick Learnerkombo or Low Swipe kombo. | Dead Woods 1 , 17 |
Whip it Out | Dn, Bk, 3+BL | - Shirai Ryu variation. Must have 50%+ health. - Final hit must be from Shirai Ryu Phase. | SK's Tomb -6 , 8 |
Two-Sided | Bk, Fwd, 2+BL | - Lasher variation. s Dn 3x during the final hit. - FInal hit must be from Whip Flurry attack. | Dead Woods -19 , 1 |
Force Slice | Dn, Bk, 1 | - Ronin variation. - Must perform Blade Drop and keep blade in-ground during the final hit. - Final hit must be from Blade Kall / Summon. | Spider Tunnels 12 , 9 |
Brutality | Kombo | Conditions |
Top Off | Throw | - All variations. - Must hold UP during final hit. - Final hit must come from Throw. |
Romp Stomp | Dn, Bk, 4+BL | - All variations. - Must hold DN during the final hit. - Final hit must be from Split Flip Kick. |
Backstabbed | Dn, Fwd, 1+BL | - Kobu Justu Variation - Must be at jumping distance - Final hit must come from Tonfa Throw attack. |
Watch This | (air) Dn+2, 4 | - Dragon Naginata variation. - Must hold FWD during final hit. - Must be in Staff Stance (air) - Final hit must come from Swing Kick attack. |
Pop Pop | Dn, Fwd, 1+BL | - Pyromancer variation. - Oppenent must be covered in Dark Shroud. - Final Hit must come from a Surging Blast attack. |
Brutality | Kombo | Conditions |
Blood Rock | X-Ray | - All variations. - Must hold DN during Final Hit. - Final hit must come from XRay. |
Rumble Trouble | Dn, Dn, 4+BL | - All variations. - Must connect 3 hits of Ground Quake. - Final hit must come from Ground Quake attack. |
Rock Head | Bk, Fwd, 2 | - Aftershock Variation - Must be at jumping distance. - Final hit must come from Rock Toss or Boulder Throw. |
It's Me, Tremor | Dn, Bk, 1 | - Metallic variation. - Must be at jumping distance. - Must have Gold Skin active. - Final hit must come from Gold Punch or Gold Launch. |
Krystal Khaos | Dn, Fwd, 3, Fwd + Env | - Crystalline variation. - Must perform Summon Krystal during the final round. - Final Hit must come from throwing the summoned krystal. |
Brutality | Kombo | Conditions |
Head Strong | X-Ray | - All variations. - Final hit must come from X-Ray. |
Friendship | Throw | - All variations. - Must press 1 or 2 four times during the final hit. - Press UP for Cyrax assits. - Press FWD for Sektor assist. - Press DN for Smoke assist. |
Incoming | Bk, Fwd, 1 | - Sektor (LK-9T9) Variation - Must be at jumping distance - Must fire 3 Straight Missiles during the match. - Final hit must come from a Straight Missile. |
HEAD'S UP | Dn, Bk, 4 | - Cyrax (LK-4D4) variation. - Must hold DN during final hit. - Victim must be airborne during the final hit. - Final hit must come from Power Grab or Power Slam. |
Spear on the Head | Bk, Fwd, 1 | - Smoke (LK-7T2) variation. - Final Hit must come from Trident attack. |